Call of Duty 4 Modern Warfare Two Rundown Intitial Impressions 09 Multiplayer Only Pre-19th Level Mercenary Deathmatch

The maps, oh, the beautiful maps.  They are huge.  There is much cover and tall grass and many, many multi-level buildings.  There are more places to hide than you can shake a stick at.

The kill bonuses, oh, the kill bonuses.  The stealth bomber.  The harrier.   The sentry gun.

The new perks system.

The new guns.  The emblems.  The whole thing.

And on launch day, with less than an hour of updates, I played for 5 hours with only one lag-out, which the system recovered from by switching hosts in under 20 seconds.

Truly astounding.

One of these days I’ll feel like the snowmobile ride that the campaign is going to be, but for now, this is deathmatch heaven.

As far as the Abstract Exponent is concerned, this game is an 11.

Now if I can just get my cable modem’s average latency down by about 200ms….

Anybody know how to do that?

More to come on CODmw2.

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