This game is almost totally unredeemable, but I’d prefer to start with the reasons it is ultimately redeemable.
First of all, it tries something new and executes it professionally. Anyone who worked on the game should be proud of their accomplishments. Ripping off the car doors to use as cover, the aggro system and the ‘back [...]
Rainbow Six Vegas has a lot going for it. Decent graphics, excellent gear selection, somewhat interesting maps, missions, bot fighting, a cover system and other stuff too.
But it’s just not all the way there. Why can’t I lay prone on the ground? Why can’t I set a mine? Why did that smoke grenade not even [...]
My biggest complaint about the first person shooter genre is the railroading. I like to have many different options available when I confront a foe, not just a couple. Consider the original Halo, each of those grey octagon areas offered a dozen different ways to go about breaking down their defenses. Then there were the [...]