Monthly Archives: September 2008

Top Ten Reasons Call of Duty Online Multiplayer is Fun

Call of Duty 4 Online Multiplayer is Big Fun.
The Abstract Exponent has been playing it for months and is not tired of it. The missions comprise a very unrealistic, glorified corridor shooter, but we can’t stop thinking of new ways to surprise the hell out of other players in Hardcore Team Deathmatch.
What are the [...]

Star Wars: The Force Un-Aimable

Review of Star Wars: The Force Unleashed
This review focuses on the poor design of the force aimer.
I’m still going to play it.

Brilliant Vector Designs

Vector Graphix Work.

Thoughts on Wall-E

What are we made for? What is the purpose of a tool? What is the purpose of life? How do we know when we’re doing it right?
Great Designs don’t just accomplish their goals, they transcend them.
Systems built to accomplish maintenance of a status quo will be outmaneuvered by those meant to accomplish [...]

Other Universes?

I keep hearing talk of other universes
I would like to put this rumor to rest, once and for all. There can only be one universe. ‘Uni’ means one, a single of them, whatever it is. As in ‘Unicycle.’ We’re not going to be discovering new wheels on a unicycle.
What we [...]

Hilt

Just a little gimp work.